I'm a passionate computer scientist with a focus on AI/Machine Learning tools and Automotive Software. I am currently working on a basic application to display real-time engine data like RPM, speed, and temperature from a OBD2 Scanner.
Pursuing a Computer Science bachelors at California State University, Fresno, I'm constantly exploring new technologies and approaches to enhance my skills and deliver high-quality software.
Built a two-player, text-based Battleship game with multithreading in C++. Managed concurrent gameplay using threads and mutexes; implemented dynamic board updates and random ship placement.
Developed a terminal-based checkers game with logic prioritizing captures and strategic moves. Implemented an 8x8 dynamic board, real-time updates, and user-friendly controls.
A C++ Program that logs your keystrokes and records them to a txt file